5 minute chess clock

min + s per move, with .

Size

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How it works

  1. Check the time control

    The clock is set to 5+0: 5 minutes per player, no increment. Turn the wheels in the sentence for another one.

  2. Place the phone between you

    Each player reads their own half: the top one is upside down. Black taps first to start White’s clock.

  3. Tap after each move

    Your clock stops, your opponent’s starts. The middle button pauses the game.

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Five minutes, sudden death

In 5+0, each player has 5 minutes for the whole game and no time is ever added. When your clock reaches zero, you lose, even in a winning position, unless your opponent can no longer checkmate you. It is the classic blitz of chess clubs and park tables, and a familiar time control online.

Without increment, the end of the game becomes a race. That is the charm of 5+0, and also its trap: a won position is worth nothing if you have three seconds left.

Time per move

Moves in the gameAverage time per move
2015 seconds
3010 seconds
407.5 seconds
605 seconds

In practice, you play the opening in a few seconds and keep a reserve for the middlegame. Try to reach move 20 with at least half of your time.

The rule that saves draws

If your time runs out but your opponent has no way to checkmate you by any series of legal moves, for example with a lone king or a king and a knight, the game is a draw, not a loss. This is Article 6.9 of the FIDE Laws of Chess. On this clock, the game stops when a flag falls: apply the rule yourselves by looking at the board.

Tips for 5+0

  • Know your openings well enough to play them almost without thinking.
  • Avoid long calculations in positions that do not need them.
  • Keep the position simple when you are ahead on the board but behind on the clock.
  • Watch both clocks: when your opponent is low on time, keep pieces on the board and make them think.

5+0 or 5+3?

Many players add a small increment to five minutes. 5+3 gives 3 seconds per move: under the FIDE formula, 5 minutes plus 60 times 3 seconds makes 8 minutes, so it is still blitz. Set it with the wheels: 5 minutes, then 3 seconds.

With 2 seconds per move, games are less of a race: try the 3+2 chess clock.

Questions

What does 5+0 mean in chess?

Each player has 5 minutes for the whole game, with no increment: no time is added after a move.

Is 5 minute chess blitz?

Yes. Under FIDE rules, any game with 10 minutes or less per player is blitz.

What happens if my time runs out in 5+0?

You lose, unless your opponent cannot checkmate you by any legal sequence of moves. In that case the game is a draw.